AI Insights · Timothy · July 2023
Top 5 2D Realistic Games Performance in Ghana Q2 2023
In Q2 2023, the top 5 2D realistic games in Ghana showed varying trends in weekly downloads, revenue, and active users, with notable performances from [Dream League Soccer 2024](https://app.sensortower.com/overview/5deffb27b9ab945359f1ee9b?country=US) and [8 Ball Pool™](https://app.sensortower.com/overview/6478d3edb3ae272847ad30f8?country=US).
In the second quarter of 2023, the top 5 2D realistic games on a unified platform in Ghana displayed diverse trends in weekly downloads, revenue, and active users. Here's a detailed look at the performance of these games:
Evony from TOP GAMES INC. saw a fluctuating weekly revenue, peaking at around $538 in late April and $530 in early June. Weekly downloads showed an upward trend towards the end of the quarter, reaching approximately 947 by the last week of June. Active users increased from 2.9K in late March to 2.9K by the end of June, indicating a steady user base.
Dream League Soccer 2024 from First Touch Games Ltd. experienced consistent weekly downloads, averaging around 8K to 9K throughout the quarter. Revenue saw a notable peak at $406 in mid-June. The app maintained a high number of active users, consistently around 120K to 125K, showcasing its strong engagement.
8 Ball Pool™ by Miniclip.com had steady weekly downloads, ranging from 4.1K to 5K. Revenue peaked at $388 in mid-April, and the number of active users remained robust, with weekly figures hovering around 160K to 165K, reflecting its popularity and user loyalty.
Texas Hold'em Poker: Pokerist from KamaGames showed sporadic performance. The weekly revenue peaked at $280 in early June, but downloads were minimal, with occasional spikes like 21 in late April. Active users were relatively low, with a peak of 30 in early May, indicating limited engagement.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED saw its weekly revenue peak at $270 in mid-June. Downloads were modest, with a high of 227 in late May, while active users varied, peaking at 581 in late May but declining to 365 by the end of June.
These insights are derived from Sensor Tower's data, which offers deeper analysis and trends for these top-performing games.